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Wonder Woman

Hair physics testing. Unreal screen recording!

Maya screen recording!

Wonder Woman

Hello everyone, Here is the Wonder Woman model I created a couple of years ago. This artwork was produced for the show 'One Perfect Shot' by CBS-VFX. As a freelance character artist, my primary responsibilities included overall modeling and body texture pass.
I am sincerely grateful to the CBS team for their invaluable support and guidance throughout the project. Please note that the texture pass included here is not the final production version but a rendition tailored for this presentation. Anticipate the release of more assets from the show in the future.
The primary modeling and sculpting were completed using Maya and ZBrush. I utilized Maya's XGen for the hair. Unreal Engine was used for rendering, assisted by Unreal's Metashoot plugin for the lighting setup. Final compositing was accomplished in Blender.
I am constantly dedicated to enhancing the skin and material quality in real-time, striving for a more accurate likeness and precision in the future.
I sincerely hope you enjoy it.
Thank you!